AI Insights · Timothy · January 2022
Top 5 2D Cartoon Games Performance in Qatar Q4 2021
The top 5 2D cartoon games in Qatar saw varied performance in Q4 2021, with some experiencing significant revenue and download fluctuations.
In the fourth quarter of 2021, the top 5 2D cartoon games on a unified platform in Qatar exhibited diverse trends in weekly downloads, revenue, and active users. Below is a detailed breakdown of each game's performance based on Sensor Tower data.
Top War: Battle Game experienced notable revenue growth, peaking at approximately $28.5K in the week of November 22. Weekly downloads saw a moderate increase, reaching around 444 in mid-November, while weekly active users fluctuated slightly, ending the quarter at about 2K.
Clash of Clans from Supercell showed strong revenue performance, with significant peaks in late November and mid-December, reaching up to $15.5K. Weekly downloads remained relatively consistent, averaging around 600-900, while active users maintained a steady rate of around 34K to 38K throughout the quarter.
Candy Crush Saga by King saw a stable weekly revenue, peaking at approximately $7.7K in late October. The game consistently had around 2.5K to 3.4K downloads per week, with active users remaining strong at around 50K to 54K.
Highrise: Avatar, Chat & Games from PocketzWorld Inc. had a notable spike in revenue in mid-October, reaching around $21.4K. However, downloads and active users were relatively low, with downloads peaking at 246 in late September and active users fluctuating around 300-500.
Empires & Puzzles: Match 3 RPG by Small Giant Games experienced a peak weekly revenue of about $10.2K in late November. Downloads remained low but saw a significant increase to 205 in the last week of December. Active users stayed consistent, ending the quarter at around 539.
These insights demonstrate the varied performance of 2D cartoon games in Qatar during Q4 2021. For more detailed analytics and insights, visit Sensor Tower.